education / education services
Area Req. -
5 Lac - 10 Lac
Franchise Outlets -
50 - 100
Science, Technology, Engineering, Arts and Mathematics (STEAM) education puts an emphasis on preparing future generations to be successful in their careers. The skills gained from STEAM education extend beyond those needed to be successful in STEAM fields, preparing children with varied interests who move into any industry to have valuable skill sets that allow them to be successful.
STEM-based education teaches children more than science and mathematics concepts. The focus on hands-on learning with real-world applications helps develop a variety of skill sets, including creativity and 21st-century skills.
21st-century skills include media and technology literacy, productivity, social skills, communication, flexibility and initiative. Other skills attained through STEAM education include problem solving, critical thinking, creativity, curiosity, decision making, leadership, entrepreneurship, acceptance of failure and more. Regardless of the future career path considered by these children, these skill sets go a long way to preparing them to be innovative.
We understand the concerns that every investor has while evaluating a business proposition. However, we can guarantee you the success of our unique Franchise Business Model that combines quick returns on your initial investment, low maintenance & operational costs and a shorter break-even period. Our vast network of existing Franchisees stand testament to our Continued Franchisee Assistance that encompasses nearly every aspect of running a business including, the selection of site/location, construction of center, procurement of educational resources, media coverage, staff selection and training, day to day operations etc.
STEAM Lab Infrastructure Design, Certified STEAM Curriculum, Teacher Training Support, Business Management Model, Business Expansion Strategy Mode.
SKILLS REQUIRED :- An entrepreneurial mindset with the evidence of local market knowledge, Strong Marketing and Sales skills. Career goal knowledge in STEAM field. Basic STEAM field experiences and knowledge.
INVESTMENT :- 3 Lacs to 7 Lacs INR will be required to complete the MOUs (franchise fee and training charges) and kits development and to execute present business model in successful way.
AREA REQUIRED :- 300 sq.ft Built-up Area, at a good location accessible and visible to customers, for housing the smart class setup.
LONG TERM CAREER GOAL :- A vision to create an impact in the society with our business model and grow a long way in the network along with us. Stable entrepreneurial skills mindset which will be constant energy source for STEAM business plan.
SET UP, DAY TO DAY FUNCTIONALITY, MARKETING, CURRICULUM, ADVERTISING, RESEARCH AND DEVELOPMENT, TECHNICAL TRAINING AND RECRUITMENT
|Operation Start Date
|Franchise Start Date
|5 Lac - 10 Lac
|Exclusive territorial rights to a unit Franchise
|Likely Payback Period
|Educational Hub, High Footfall Area
|Required Floor Area
|Training manuals for franchisees
|Initial training location
|On site, Company Head Office, Online
|Initial training program duration
|Is on ground assistance available for franchisee ?
|Guidance from Head Office in opening the franchise
|Technical support to the franchises
|Do you have a franchise agreement?
|Duration of franchise term?
|Is franchise term renewable ?
|Do Company has operations manual?
|Finance Assistance given by the company?